Type: | MELEE |
Position: | JUNGLE |
Role: | PROTECTOR |
HEALTH | 881 | - | 1904 |
ENERGY | 0 | - | 0 |
WEAPON | 95 | - | 154 |
ATK SPEED | 100% | - | 113% |
ARMOR | 30 | - | 86 |
SHIELD | 30 | - | 86 |
RANGE | 1.9 | ||
MOVE SPEED | 2.8 |
Phinn's Abilities
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UNSTOPPABLEHeroic PerkPhinn cannot be stopped. All stuns and movement-impairing effects are instead reduced to moderate slows. He even shrugs off most damage through passively gaining additional armor, shield and max health from items and effects.
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QUIBBLESlot APhinn slams his anchor down on a neighboring location, heavily slowing enemies. Overdrive: This upgrades the slow into a stun!
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POLITE COMPANYSlot BPhinn stomps the earth, dealing crystal damage to all enemies in a wide area and launching them toward him. The effect reverberates around allies, granting them a barrier along with bonus armor and shield for the next few seconds. Overdrive: Makes enemies travel farther toward Phinn upon stomp.
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FORCED ACCORDSlot CPhinn throws his anchor in a direction. After the anchor reaches its destination he yanks it back, damaging all enemies in its path and pulling them back to him. If Phinn doesn't pull any enemies, a percentage of the cooldown is refunded.
Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio |
Weapon Ratio |
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