Slot C
Phinn throws his anchor in a direction. After the anchor reaches its destination he yanks it back, damaging all enemies in its path and pulling them back to him. If Phinn doesn't pull any enemies, a percentage of the cooldown is refunded.
| Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio |
Weapon Ratio |
|---|---|---|---|---|---|---|---|
| Cooldown | 75 | 60 | 45 | - | - | - | - |
| Energy Cost | 60 | 60 | 60 | - | - | - | - |
| Damage | 100 | 200 | 300 | - | - | 150% | - |
| Cooldown Refund % | 0 | 25 | 50 | - | - | - | - |
Phinn's Other Abilities
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UNSTOPPABLEHeroic PerkPhinn cannot be stopped. All stuns and movement-impairing effects are instead reduced to moderate slows. He even shrugs off most damage through passively gaining additional armor, shield and max health from items and effects. -
QUIBBLESlot APhinn slams his anchor down on a neighboring location, heavily slowing enemies. Overdrive: This upgrades the slow into a stun! -
POLITE COMPANYSlot BPhinn stomps the earth, dealing crystal damage to all enemies in a wide area and launching them toward him. The effect reverberates around allies, granting them a barrier along with bonus armor and shield for the next few seconds. Overdrive: Makes enemies travel farther toward Phinn upon stomp.
| Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio |
Weapon Ratio |
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