| Type: | MELEE |
| Position: | JUNGLE |
| Role: | PROTECTOR |
| HEALTH | 658 | - | 1560 |
| ENERGY | 300 | - | 465 |
| WEAPON | 80 | - | 157 |
| ATK SPEED | 100% | - | 144% |
| ARMOR | 20 | - | 86 |
| SHIELD | 20 | - | 75 |
| RANGE | 1.8 | ||
| MOVE SPEED | 3.4 |
Fortress' Abilities
-
PackmatesHeroic PerkWhen Fortress is near an allied hero, he will move faster after 1 second. He will maintain this move-speed bonus so long as he’s alongside any allied hero. -
Truth of the ToothSlot AFortress marks the target enemy as prey and his next basic attack becomes a short-range lunge. Fortress and allied heroes gain move speed when moving toward anything marked as prey. -
Law of the ClawSlot BFortress claws his target for crystal damage and causes it to bleed. Bleeding targets take 25 +15% of crystal power as damage every second. Attacks from Fortress and his allies have +10% lifesteal against bleeding targets and increase bleeding by one stack. Upon reaching 6 stacks, the target is dealt a burst of damage based on its max health, is slowed by 30% and receives mortal wound (-33% healing). -
Attack of the Pack [Ultimate]Slot CFortress howls, gaining increased health and attack speed and calls to him a pack of wolves. Each pack wolf seeks out a different enemy hero. These wolves apply bleeding with their basic attacks.
| Stats | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | Lvl 5 | Crystal Ratio |
Weapon Ratio |
|---|